Apr 7, 2010
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New Graphics algorithm brings realistic graphics to life

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Using a duel core processor laptop without a dedicated graphics card, new algorithm can create 680,000 pixels at 28 frames per second to produce a 1280 x 1028 life like image.

Slated at the gaming industry, could revolutionize the detail of the gaming world.

Using a duel core processor laptop without a dedicated graphics card, new algorithm can create 680,000 pixels at 28 frames per second to produce a 1280 x 1028 life like image.

Slated at the gaming industry, could revolutionize the detail of the gaming world.

Instead of polygons, Unlimited Detail’s system uses dots – billions of them – to create a “point cloud” representation of a virtual world. By selecting one point for every pixel on the display screen, it’s possible to create an exquisitely detailed 3D snapshot in much the same way as a Seurat pointillist painting. Change the selection several times per second and you can move smoothly through the virtual world. Dell claims to have developed an algorithm that identifies the million or so points needed to match the computer display’s resolution quickly enough for smooth animation”  

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